The video OP shows is just someone gaming the way the torps home and then lose homing in the last km. and nothing is gamed harder than incompetently designed mechanics. then it goes into ranked/randoms and guess what? GAMERS GAME THE GAME. then waste year+ 'adjusting' this utterly idiotic concept. Actions speak more than words.and their words are cheap and worthless by now.īecause they get 'data' from co-op showing the homing torps 'work'. The problem is WG as usual, does not listen to feedback nor wants to. Even with the homing system, the hit ratio is on the low side, results are unreliable and there is a healthy window to counterplay it given a modicum of skill and knowledge. Once you get past your initial prejudices, the mechanic becomes rather interesting and entertaining to use. If you have been only on the receiving side of this mechanic, I urge you to test the other side. On principle I don't like them, I've been arguing against them since the first live test but I have to admit, as a game mechanic they do work, still not perfect by far but the mechanic in itself has enough depth and flexibility in its use to keep it interesting. Torps, even with double pings on are unreliable, they can be dodged or tricked, counterplay exists. Here a quick video of a BB dodging homing torps on a double ping I keep reading a lot of complaining about how borked are homing torpedoes.
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